V-Ray 7 for 3ds Max - New Features

Modified on Thu, 13 Feb at 1:14 PM

Transform how you create.

V-Ray 7 redefines the traditional visualization workflow, enabling artists to speed up their creation process and deliver immersive experiences for their clients. With its innovative toolset, users can meet tight deadlines without sacrificing quality and accomplish more, faster.


Environment creation is now quicker than ever.

Gaussian splats support

V-Ray 7 makes use of the revolutionary Gaussian Splatting technology, allowing users to seamlessly incorporate and render complex 3D environments and objects with accurate reflections and refractions.


Interactive virtual tours.

Create panoramic virtual tours with automatic hotspot generation through direct integration with V-Ray's VFB and Chaos Cloud. Customize tours by adding floor plans, personalizing hotspots, transitions, contextual details, and design elements.


Next-level creative control in the VFB.

Custom-shaped render regions

Fine-tune and render specific parts of your scene with custom-shaped regions in the VFB, avoiding unnecessary re-rendering. Create multiple regions of any shape to focus precisely on areas that need refinement.

Color correction presets

Explore different looks with new color correction presets in the VFB, and customize them to match your creative vision.

Vignette Layer

Apply the vignette effect with the new flexible Vignette Layer in the VFB. Customize its shape and apply it to any render element for precise results.


From perfect scatters to scene export, everything is faster.

Chaos Scatter instancing

Achieve the desired look for your scatters faster and easier with advanced Chaos Scatter instancing and distribution options.

Instance Brush

Fine-tune your scatters with the new Chaos Scatter brushing technique. Add detail or remove unwanted instances for the perfect final touch.

Faster scatter-heavy scene export

Save time with quicker exports of scatter-heavy scenes to Chaos Cloud or V-Ray render farms. Only scatter settings are exported to the new V-Ray Standalone Scatter Plugin, reducing .vrscene size and speeding up export.

Distribution maps

Switch between density styles using the new Chaos Scatter distribution maps library. Achieve a realistic look or experiment with instance distribution at unmatched speed.


Illuminate your scenes with precision.

Firefly removal

The new algorithm automatically detects and removes bright pixels (fireflies) during rendering, saving time on manual adjustments and enhancing overall rendering speed.

Even better V-Ray Sun & Sky

Create more realistic still images and immersive animations with the enhanced PRG sky model, now supporting nautical twilight and rendering skies at various observer altitudes up to several kilometers.


Bring your designs to life faster with Chaos Cosmos.

V-Ray Luminaires

Achieve more realistic lighting faster and enhance the atmosphere of your designs with support for complex light fixture assets in the expanding Chaos Cosmos library.

400+ brand-new assets

Make use of 400+ new assets in Chaos Cosmos, including vegetation, people, fabrics, and furniture. The library is continually expanding, with more brands offering purchasable sofas, chairs, and other items.

Asset variants support

Explore the Chaos Cosmos library to discover the ideal asset for your scene. Selected 3D vegetation now offers seasonal options, like summer or autumn leaves, along with additional variations and asset types, including people, coming soon.


Accelerate rendering and unlock faster, more intuitive workflows.

V-Ray Profiler

Receive detailed reports on the time spent calculating shaders, exporting scenes, compiling geometry, and loading bitmaps. Identify hotspots in your scene to optimize workflows for faster rendering. Combine this with the Memory Tracker for even deeper insights.

V-Ray Lister Geometry tab

V-Ray Lister is now more powerful with a new tab for managing V-Ray geometry objects (Proxy, Fur, Decal, Clipper, and more). Advanced filtering options make it easy to navigate and control multiple geometry settings directly from the Lister’s UI.

Powered-up GPU rendering

V-Ray 7 brings in faster, more efficient rendering and introduces a brand new Caustics solver in V-Ray GPU.

Faster time to first pixel

Enjoy improved interactive rendering with faster time to first pixel, thanks to optimizations for rendering scatter and texture-heavy scenes. Scene data upload to GPU and geometry compilation have also been accelerated.

Out-of-core textures

Render texture-heavy scenes even more efficiently with the new out-of-core textures. Add incredible detail without sacrificing shading quality, as textures are now limited only by RAM.

Redesigned V-Ray Scene Converter

Easily convert scenes to V-Ray with our tool, redesigned for simplicity and power. Selectively convert only the objects you need, effortlessly update materials using the new Material Processor, and convert textures to .TX files for optimized performance.

OpenPBR support

Achieve consistent shading with OpenPBR. V-Ray now supports the 3ds Max 2025.3 OpenPBR Material, streamlining production by reducing manual adjustments between compatible renderers.

Support for caustics

V-Ray GPU now supports Caustics, allowing realistic reflections and refractions in production and interactive rendering. The new Photon Mapping-based Caustics solver is optimized for GPU hardware, delivering significantly faster results than CPU rendering.

Extended USD support

V-Ray now supports the latest official version of USD for Autodesk 3ds Max 0.9.0, so you can enjoy all of the latest new features and enhancements.

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