Chaos Vantage 3.0.2

Modified on Tue, 14 Oct at 10:02 AM

What are the main new features in v3.0.2?

  • USD Support: Import and render static or animated USD files (.usd, .usda, .usdc, .usdz).
  • Materials: Create and edit V-Ray materials, with support for MaterialX shaders.
  • Volumes: Import and render volume caches (.aur, .vdb) from Chaos Phoenix and VRayVolumeGrid.
  • Environment: Added V-Ray night sky and moon support.
  • Scatter: Object clustering is now supported in Chaos Scatter.
  • Camera: Added camera tracking (LONET 2, EZtrackTCD, FreeD, stYpe HF) and camera editing tools.
  • New display modes: selection mask and alpha display modes.
  • UI/UX: New viewport toolbar and redesigned interface.


What's new in textures?

  • Added support for VRay2SidedTex, MultiSubTex probability, Maya Projection Texture, and C4D projection mappings.
  • Improved handling of nested V-Ray Dirt and UVWGenRandomizer “by scene name”.


What improvements have been made to the camera system?

  • Better camera transformation and stability.
  • It is now possible to edit camera parameters in the Details panel.


What improvements have been made to the user interface and workflow?

  • Quick save snapshot (Ctrl + P).
  • Customizable side panels and new color palette.
  • Render settings renamed to 'Render Mode' for clarity.


What performance improvements are included?

  • Improved handling of large scenes with many meshes.
  • Faster performance and stability when pairing light sources.


What important bugs have been fixed?

  • Crashes when loading certain animated cameras or .vrmesh files.
  • Incorrect HDRI rendering on Blackwell GPUs.
  • Problems with light coupling on procedural objects.
  • Flickering user interface and missing navigation gadgets.
  • Fixed 16-bit PNG output and crashes when booting dual RTX 5090.


Which file formats are better supported now?

  • Better import logic for non-.vrscene files (e.g. Collada .dae).
  • Animation transformations are now preserved for animated .vrscene objects.


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